- WHAT MAKES THE MORTAL EMPIRES CAMPAIGN MAP DIFFERENT HOW TO
- WHAT MAKES THE MORTAL EMPIRES CAMPAIGN MAP DIFFERENT FULL
Trying to keep Malektih and Morathi from confederated via influence for example is a waste of time. Trying to turn 2 of the AI into enemies can work limited ways but don't try it with the same race or races that will end naturally aligned as the diplomacy system is far more powerful than a few influence spendings. High Elves influence is very powerful but still has to be used with a few things in mind- best result is making friends for trade more quickly. Morathi start is a bit rough but gets easier in the later campaign similar to Teclis while Queek and Skrolk are likely to face lots of enemies for the entire campaign unless Dark Elves didn't fully confederate in which case they can be friends with the DE other than Malekith. Tyrion and Malekith are by far the easiest campaigns with Mazdamundi and Krok-Gar pretty easy as well. Not sure what to tell you- Queek and maybe Teclis are a bit more difficult than the average WH1 campaigns but still less difficult than the hardest WH1 campaigns. I am hoping there is an EA fix coming out, as this has been very frustrating. My foes love each other for pounding on me and my friends continue to envy my power, no matter how much influence I send them. I've never been able to convince anyone to do anything. My cavalry just sits there and refuses to chase. And I was beating the snot out of the Lizardmen on the map, with their capital long in my hands.ĥ) Not a big impediment, but the chase mechanic is broken.
WHAT MAKES THE MORTAL EMPIRES CAMPAIGN MAP DIFFERENT FULL
Maybe if my master stack was full of dragons, hydras, and black naggarond guard, I would stand a chance, but it wasn't.
I was forced to fight a stack and a half of Carnosaurs, ancient stegadons, and temple guards with piddling help from two remaining loser factions. I have no idea why factions on my borders can't trade with me, but factions all the way across the world can.Ĥ) Played as DE and Lizardmen beat me to the final ritual. I played DE campaign and a single, fairly worthless town in the corner of my empire was the hub for ALL trade. My stack of spearmen against his executioners is not pretty.ģ) Bizarre trade rules. Trade helps some, but can be fiendishly difficult to get. In WHI, I could support 1 stack every 2 provinces. No time for vortex.Ģ) Economics is terrible. Trapped in a cycle of rebuilding/recapturing cities. My 2 stacks can's stand up to the 4-5 that cycle my way regularly.
Every HE game I have played has ended with me just giving up. Basically, they get ~80 settlements via conquest and confederation and send endless stacks of elite units at me. Issues that trapped me:ġ) Dark Elf massive spam.
WHAT MAKES THE MORTAL EMPIRES CAMPAIGN MAP DIFFERENT HOW TO
I've won with most of the races from WHI on VH, but I have no idea how to win WH2.